Posts Tagged ‘intel’

Five Tips on Making the Most of Conferences for B2B Marketers

Your business cards are printed, your bag is packed, you’ve got Evernote loaded on all of your devices. It’s time to head to an industry conference such as ISV Con for a great learning experience and some quality networking time. But once you’re there the time goes by too quickly and there are just too many people to meet. So how can conference attendees make the most of the limited time? Try these five tips to get the most from your conference experience: 1. Start Talking and Listening Set your Twitter account to notify you of mentions of the conference and the conference hashtag. By starting your search early, you’ll catch mentions of tweetups or networking opportunities and hear conference news. You might also find attendees to connect with before the show. During the show, your search may tip you off to a great panel in progress or important conference announcements made in real time. Be sure to use the conference hashtag as well. This helps others find and follow you and it makes your tweets visible to other attendees who might not be following you. Take pictures of the panels you attend and post them with the conference hashtag for additional interaction with conference attendees. 2. Be Clear on Your Goals Why are you attending this event? The answer can’t be because you go every year, or because everyone else is doing it. Are you going to learn? Are you going to meet new people? Are you going to make sales? Be very clear about your goal, then create a plan based on that goal. 3. Plan Ahead Yes, you know which sessions you’ll attend and you have the conference app on your phone, but take the time to drill down a little bit more. Besides the big-name people so many folks will be trying to meet, who else will be there that you could have a more meaningful connection with? Are there folks you’ve connected with in forums or groups who are attending? Plan a meet up with them in advance. Plan it for an open time in schedules when people are likely to be less tired like breakfast or a midday break. 4. Know Your Limits You’re there for a limited time, so make sure you’re getting what you want out of the sessions and networking. If you’re in a session that isn’t relevant or interesting, step out quietly and find another one. If you’re speaking with someone who isn’t the right connection, gracefully excuse yourself. If you’re at a conference to learn and make connections, consider skipping the parties in favor of more intimate dinners or lunches. 5. Extend Your Networking after the Show After the show, reach out to the people you connected with. Consider sending a thank you email to a particularly interesting speaker for the great value you found in the presentation. This may work far better than trying to connect immediately after the talk. Search blog posts and forum posts from people who attended the show and leave a comment or add to the conversation. If you’ve found the event to be valuable, apply to be a speaker next year. Don’t forget to take advantage of the early bird pricing and lower cost of travel by booking early. What are your top conference tips?

The Single Most Important Element of Your Business Software Website

After more than a decade of reviewing thousands of business software websites, I still come across too many that are missing the single most critical element to their success. In fact, I daresay the vast majority of software websites continue to miss the mark. This is a shame because it is so easy to fix and the impact is enormous. I’m talking about a strong offer! It’s what compels a prospect to complete your form and become a lead that wants to engage with a salesperson. Examples include “Request Free Demo” or “30 Day Free Trial”. A strong offer: Is displayed prominently above the fold on every page of your website. Comes in the form of a button, not a text link. Contrasts with the rest of your website. (The color stands out.) Contains the word “free”. Links to a short form where you capture the person’s name and email. (You can get everything else later.) And you get bonus points if you place a short but great testimonial near your offer to help draw more eyes to it. Why do so many software companies fail to do something so simple? Most software entrepreneurs and executives are not marketers. They are usually computer engineers with an idea for a new product, or sometimes salespeople who identified a market opportunity and then teamed up with an engineer. Either way, developing a high performing website is not their expertise. But what exactly is “high performing”? Business software is more complex and much more expensive than consumer software. This means that the purchase usually requires at least some assistance from a salesperson. Therefore, a “high performing” business software website is designed to generate sales leads. That mainly happens in four ways: An interested prospect emails you after seeing your email address on your website. The prospect calls you. The prospect chats with you via your online chat tool. The prospect fills out an online form with contact details and then you respond. These are all great ways to reach potential customers, but #4, when implemented properly, almost always outperforms the others by a long shot. You may be thinking, “I have an online form on my website and we hardly get any leads from it.” In fact, I see this all the time at Capterra and it’s often because you link to it from a “Contact Us” or “Request More Info” link. You are missing that single most important element of your website! When you get your strong offer in place and tie it to a short form, you will convert a high percentage of your web visitors into sales leads. It’s really that simple. Don’t be one of those software companies that gets it wrong. Now you know! Add those offers and watch web visitors start to convert to leads. Of course, this assumes that you’re attracting decent web traffic – an entirely separate topic that we’ll leave for another day. Michael Ortner is the CEO and coFounder of Capterra , a privately held technology and online media company. Founded in 1999 with the belief that software has the power to make the world a better place by helping businesses accomplish their missions, Capterra is a Web service that helps connect buyers and sellers of business software. Over 5 million businesses use Capterra annually to find and compare virtually any kind of software ranging from CRM and Marketing Automation to Project Management and Training. More than 15,000 software companies list with Capterra, over 1,000 of which have upgraded to one of our pay-for-performance options in order to increase their exposure, drive more web traffic and generate more sales leads. In 2007 Capterra was awarded a spot on the Inc. 500 list as one of the fastest growing private companies in the United States. In 2008 it was named one of the top places to work in the Washington, DC area.

How to Start Intel Hardware-assisted Virtualization (hypervisor) on Linux to Speed-up Intel Android x86 Gingerbread Emulator

The Intel Hardware Accelerated Execution Manager (Intel® HAXM) is a hardware-assisted virtualization engine (hypervisor) that uses Intel Virtualization Technology (VT) to speed up Android app emulation on a host machine. In combination with Android x86 emulator images provided by Intel and the official Android SDK Manager , HAXM allows for faster Android emulation on Intel VT enabled systems. HAXM for both Windows and IOS are available now. Since Google mainly support Android build on Linux platform (Ubuntu 64-bit OS as top Linux platform, and IOS as 2nd), and a lot of Android Developers are using AVD on Eclipse hosted by a Linux system.  It is very critical that Android developers take advantage of Intel hardware-assisted KVM virtualization for Linux just like HAXM for Windows and IOS. Below are the quick step-by-step on how to install and enable KVM  on Ubuntu host platform and  start Intel Android x86 Gingerbread emulator with Intel hardware-assisted virtualization (hypervisor) on Ubuntu Linux host. The result is very pleasing and AVD runs significantly faster and smoother than without hypervisor ( see video attached below). KVM Installation I referred the instructions from Ubuntu community documentation page. to get KVM installed.To see if your processor supports hardware virtualization, you can review the output from this command: $ egrep -c ‘(vmx|svm)’ /proc/cpuinfo I got 64. If 0 it means that your CPU doesn’t support hardware virtualization. $kvm-ok If you see “INFO: Your CPU supports KVM extensions INFO: /dev/kvm exists KVM acceleration can be used” It means you can  run your virtual machine faster with the KVM extensions. If you see “INFO: KVM is disabled by your BIOS HINT: Enter your BIOS setup and enable Virtualization Technology (VT), and then hard poweroff/poweron your system KVM acceleration can NOT be used” You need to go to BIOS setup and enable the VT. Use a 64 bit kernel Running a 64 bit kernel on the host operating system is recommended but not required. To serve more than 2GB of RAM for your VMs, you must use a 64-bit kernel (see 32bit_and_64bit). On a 32-bit kernel install, you’ll be limited to 2GB RAM at maximum for a given VM. Also, a 64-bit system can host both 32-bit and 64-bit guests. A 32-bit system can only host 32-bit guests. To see if your processor is 64-bit, you can run this command: $ egrep -c ‘ lm ‘ /proc/cpuinfo If 0 is printed, it means that your CPU is not 64-bit. If 1 or higher, it is. Note: lm stands for Long Mode which equates to a 64-bit CPU. Now see if your running kernel is 64-bit, just issue the following command: $ uname -m x86_64 indicates a running 64-bit kernel. If you use see i386, i486, i586 or i686, you’re running a 32-bit kernel. Install KVM Lucid (10.04) or later $ sudo apt-get install qemu-kvm libvirt-bin ubuntu-vm-builder bridge-utils You may ignore the Postfix Configuration below by selecting “No Configuration” Next is to add your to the group kvm and libvirtd $ sudo adduser your_user_name kvm $ sudo adduser your_user_name libvirtd After the installation, you need to relogin so that your user becomes an effective member of kvm and libvirtd user groups. The members of this group can run virtual machines. Verify Installation You can test if your install has been successful with the following command: $ sudo virsh -c qemu:///system list Your screen will paint the following below if successful: Id Name                 State ———————————- Start the AVD from Android SDK Directly from Terminal  (Not by AVD Manager in Eclipse) Now start the Android for x86 Intel Emulator using  the following command: $ /tools/emulator-x86 -avd Your_AVD_Name -qemu -m 2047 -enable-kvm Only a 64-bits Ubuntu can allow you to run allocated Memory of 2G or more. My 64-bit Ubuntu has 6G of Memory, so I used 1/3 of it for Android AVD. My AVD name is Intel_Atom_gingerbread_2.3 . ‘-qemu’ provides the options to qemu, and ‘-m’ specifies the amount of memory for the emulated Android (i.e. guest). If you use too small value for that, it’s possible that performance is bad because of frequent swapping activities. Add ‘-show-kernel’ to see the message from the kernel. The YouTube in Android  x86 Intel Atom Gingerbread AVD is running fast and responsively in two level of virtual mode ( I remote login to a Ubuntu 10.04 and run the AVD from there). Here is a YouTube video showing  the responsiviness and user experience of how a Intel Android x86 Gingerbread emulator is performing with Intel hardware-assisted KVM virtualization  enabled in Ubuntu  Linux platform:

Game Engines for Android

With Google IO fast approaching and GDC just completed I thought it would be interesting to take a look at the game engines available for mobile devices, specifically for x86 based mobile devices. There are many game engine choices out there, all with a different set of features, pricing, maturity, etc. After conducting a search online, I found a wide variety of game engines that can be used for creating games for Android* based mobile devices. Some provide x86 support, while others can be ported to support x86 devices without too much effort. Here is the list of game engines I have come across; I have included some features and details about each engine and an example game on the Android Market if I could find one. Cocos2D – http://www.cocos2d-x.org/projects/cocos2d-x A port to C++ of the popular iPhone Cocos2D engine. Cross platform (Android, iPhone, Win32) 2D engine C++ based engine that supports x86 Android devices. Free engine with full source code. Example: https://market.android.com/details?id=com.xmg.cowsvsaliens Libgdx – http://code.google.com/p/libgdx/ Cross platform (Windows, Linux, OSX and Android) 2D/3D Android engine. Build, run and iterate on the PC before deploying to phone. C++ and Java based engine that easily ports to x86. Box2d physics, TMX tile map, shaders, 2D particle system, sprite support, camera apis, OBJ and MD5 model loaders. Full source code available for free. C++/Java based engine that with a few minor changes I was able to run on x86 Android devices. https://market.android.com/details?id=com.tani.penguinattack Corona Game Edition – http://www.anscamobile.com/corona/games/ 2D cross platform (iOS and Android) engine. Write games in scripting language Lua. Animated sprites, Social API integration, native device features integrated. Also used for application and eBook development. C++ based engine that should easily port to x86 Android devices. License purchase required, free to trial. https://market.android.com/details?id=com.base2.walkaboutb Unity 3D – http://unity3d.com 2D/3D cross platform (iOS, Android, PC) with full-featured integrated editor. PhysX physics engine, C#, javascript or Boo scripting language, multiplayer and network support, streaming assets, etc. License purchase required for phone publishing, try for free. No Android x86 support in current version. https://market.android.com/details?id=com.ArtInGames.AirAttackHDLite Andengine – http://www.andengine.org/ 2D Android game engine SplitScreen support, network multiplayer apis, live wallpaper support Primarily a Java engine with some C++ that should easily port to x86 Android devices. Full source code available for free. http://wiki.andengine.org/List_of_Apps_and_Games https://market.android.com/details?id=com.bestcoolfungamesfreegameappcreation.bunnyshooter Marmalade SDK (previously Airplay SDK) – http://www.madewithmarmalade.com/ Cross platform (iOS, Android, Symbian, bada, WebOS and other platforms in Beta) 3D C++ game engine. Free to try, license purchase required to publish. C++ based engine that should easily port to x86 Android devices. https://market.android.com/details?id=com.imperialgamestudio.golfbattle3d App game kit – http://www.appgamekit.com/ Cross platform (iOS, Windows, MacOS, Android, BlackBerry, Bada, Meego) A 2D OpenGL based game engine with Box2D. Include support for Sprites, particles, input APIs, sound and music. Looks like it is a C++ based engine that should easily port to x86 Android devices. Write game code in BASIC or has an available upgrade option for writing native C++ code. Free to try, license purchase required to publish. https://market.android.com/details?id=com.texasoftreloaded.theblackhole ShiVa3D – http://www.stonetrip.com/ Cross platform 3D game engine with ShiVa3D Editor. Cross platform (Windows, Mac OS, Linux, iPhone, Android, Palm, Wii, iPad) C++ based engine that should easily port to x86 Android devices. https://market.android.com/details?id=com.dvidearts.crusadeofdestiny DX Studio – http://www.dxstudio.com/ 3D game engine with editor. Android limited features now supported. C++ based engine that should easily port to x86 Android devices. Currently offered for free. SIO2 Engine – http://sio2interactive.com/ 2D/3D cross platform (iOS, Android, bada, WebOS, WIN32 ) game engine. Iterate via simulator on PC Features lua support, exporters for various 3d modeling tools, Bullet physics engine, path finding, sound apis, shader support, animation and networking support. C++ based engine that should easily port to x86 Android devices. Various licenses available for purchase, free to trial. Papaya Social Game Engine – http://papayamobile.com/developer/engine Cross platform (iOS and Android) 2D engine. Write games in scripting language, includes social APIs, physics, and particle effects. C/C++ based OpenGL engine that should easily port to x86 Android devices. Engine is free to download. https://market.android.com/details?id=com.papaya.papayaFish_hd moai – http://getmoai.com/ A mobile platform for game developers Lua scripting language based development engine that has integrated cloud services available. Engine is open source and free to use, pay for cloud services. Cuttlefish Engine – http://www.cuttlefishengine.com/ 2D cross platform (Windows Phone, Android, iPhone, Windows PC) game engine. Create game in an editor using scripting language (C# variant). Designer interface to build games, Tile support and Box2d physics engine. License purchase required for the Designer, engine source available for free. Trial available. Orx – http://orx-project.org/ 2d cross platform (iPhone, iPad, Mac, Windows, Linux, Andrdoi) game engine. Camera APIs, animations, sound, sprite rendering and data driven for fast and easy prototyping and development. Free open source. C++ based engine that should easily port to x86 Android devices. Example: https://market.android.com/details?id=lyde.sik.gravity Unigine – http://unigine.com/products/unigine/ 3D cross platform (Windows, Linux, Max, PS3, iOS, Android) Physics, scripting, etc. Unclear what features are supported for mobile. Evaluation available to companies working on commercial projects. License purchase required. C++ based engine that should easily port to x86 Android devices. Example: http://www.demolicious-game.com/ Gideros Studio – http://www.giderosmobile.com/ 2D cross platform (iPhone iPad, Android) game engine. Write Lua code in provided IDE, iterate on PC with simulator. Features include Box2d physics engine, fonts, sprites, tile maps and sensor integration. Free version includes Gideros Splash screen, licensed version removes it. iPhone example: http://itunes.apple.com/app/tim-the-timber/id417301495?mt=8 Candroidengine – http://code.google.com/p/candroidengine/ 2D Java engine. Sprites, tile animation, background APIs, etc. Dalvik only engine that should work on all architectures. Full source code available for free. Mages Engine – http://code.google.com/p/mages/ multiplayer client/server game engine Java engine that should work on all architectures. Full source code available for free. Unreal Development kit – http://udk.com/ Android support coming at a future date. Rokon – http://code.google.com/p/rokon/ 2D engine indicates it will soon start up again as Rokon 3 and will be built upon libgdx. The great thing about Android on x86 is that it opens a new class of devices for all of the games built on these engines. Unfortunately not all these game engines have support for x86 native binaries but it’s probably just a matter of time. x86 support is available in the latest Android NDK. Porting to x86 for some of these engines may simply be a recompile. We have created a couple of documents to guide you and have forums available to help along the way. NDK Android Application Porting Methodologies Understanding x86 vs ARM Memory Alignment on Android Android* Application on Intel® Architecture Forum link I hope this list helps those thinking about writing an Android game by providing some details of the choices available. Ideally I will try to update this article with the latest information as it develops, but please feel free to post comments about game engines I did not come across or any updated information you find.

Game Developers Conference 2012 Recap

Thanks to all the developers who stopped by our booth at the 25th annual Game Developer’s Conference last week in San Francisco! We had a blast seeing our old friends and meeting some new fans in person. I’m looking forward to seeing a lot of great games from GDC attendees ported into the Intel AppUp center over the next month so we can get our game on with our netbooks, Ultrabooks, and PCs! I wanted to list the most frequently asked questions and answers that we saw at our kiosk & sessions at the show and list them here: How to I register for the Intel AppUp developer program and access the SDKs? To register, click this link and complete the two step process (register + enroll). What’s going on with Android? Visit our new Intel Software Network Android developer community to find out the latest and greatest! I’d like to start developing apps for Ultrabooks. Where do I find out more? Check out our Intel Software Network Ultrabook community I missed the GDC AppUp sessions. Where can I find online training to get started with the SDKs? You will find our on-demand training useful, as well as our webinar events in addition to the resources you can find by browsing the articles and how-tos at this website. Hope you all had fun at the show and we’ll see you next year in San Francisco! read more

Which Territories to Consider for International Expansion: Guest Blog Series by Jay Greenwald

The last blog post introduced the Potential Advantages of Software as a Service (SaaS) and how it might seem easy to sell it all over the world. See the first blog here . Estimates for the size of the worldwide SaaS market vary, but according to Gartner, 2011 worldwide SaaS revenues were US $12.1 billion (revenue numbers will be given in US $, unless noted otherwise), a growth rate of 21 percent over 2010, double the estimated 10% increase in total worldwide software from 2010-2011. Since SaaS growth is expected to remain at this level or increase, predictions are for worldwide SaaS revenues to exceed $20 billion by 2014. This growth is being driven by increased acceptance of SaaS as an enterprise deployment model. IDC (International Data Corporation) predicted that at the beginning of 2009, 76% of U.S. organizations deployed at least one SaaS-delivered application for business use and this number is steadily increasing since then. Despite the rapid growth and acceptance of SaaS, the Gartner Group estimates that SaaS revenue only comprises 3.4% of total worldwide software sales, which is estimated to be $357 billion in 2011, according to Digital Planet 2010, published by the World Technology and Services Alliance. This estimate might seem low based on subjective factors, such as the amount of innovation flowing from SaaS, willingness of professional investors to fund SaaS companies and worldwide customers of all sizes accepting the SaaS delivery model. According to an IDC (International Data Corporation) poll of 100 CIOs from Fortune 500 companies in June 2008: “73 percent of large companies have adopted or plan to adopt SaaS solutions in the next 18 months.” The most common SaaS solution from this IDC survey was on-demand CRM software. Of the worldwide SaaS market of $12.1 billion, the 10 largest SaaS markets, including the U.S., account for 90% of world SaaS market total. The U.S. alone is 60% of the worldwide total and the next 9 countries account for another 30%: Implications for SaaS vendors expanding into these markets are as follows: (The Best Prospects) The UK + Ireland, Canada and other English-Speaking Countries in the Top 15 SaaS Markets in the World (Australia + New Zealand, Singapore) Several English-speaking countries rank as top SaaS markets outside the U.S., such as the UK + Ireland (2nd largest SaaS market in the world), Canada (5th), Australia/New Zealand (11th) and Singapore (15th). These are the most promising locales for a U.S. SaaS company to consider first as new international territories, as they have a high number of internet users, well-developed internet infrastructure for web marketing and web sites and software not requiring translation from English. Conveniently, sales / support can be conducted in English as well. These are the best territories to develop and test a U.S.-based SaaS vendor’s international expansion strategy. Two other markets in the top 10 are receptive toward English as a language for business, have a relatively high percentage of English-speaking professionals and some of the highest internet usage rates in the world: Benelux and Scandinavia + Finland. (Medium Difficulty: Second Stage) Germany, France first, then Italy, Spain Germany and France are large markets, ranked 3rd and 4th in the world for SaaS market size. Italy and Spain are medium markets, ranked 12th and 13th. These four large European countries, which combined with the UK account for 65% of total European GDP, have a high number of internet users and fair internet infrastructure for web marketing. However, translating software and web sites into German, French, Italian and Spanish are required to initiate distribution of SaaS products. Also, the organizations and businesses that will be the SaaS target markets tend to be slower to innovate with new technologies than the countries listed in the previous sections. (Difficult: For a Later Stage) Japan, South Korea The 5th largest SaaS market in the world, Japan, is notoriously difficult for non-Japanese software vendors because of language barriers and resistance to businesses from outside Japan. In addition, despite the success of a few large SaaS vendors, there are significant cultural barriers to sales because enterprise software customers from this country insist on buying through Japanese re-sellers. This requires a software vendor to establish relationships with Japanese partners, who extract higher commissions than partners from other countries. Software and web-site translation into Japanese, a double-byte character set (DBCS) language, is a must. The language translation issue is the same for South Korea, another medium-sized SaaS market, ranked 16th in the world. South Korea is developing rapidly and less resistant than Japan to non-Korean vendors. Translation into Korean is absolutely required to enter this market. (Difficult: Also for a Later Stage) Brazil The 10th largest SaaS market in the world, Brazil, is a regional power and becoming much more important in the world as one of the rapidly developing BRICS countries, which are Brazil, Russia, India, China and South Africa, which was recently added, though it is a good deal smaller than the others. Brazil is the 5th most populous country in the world and in 2010 its economy, on a purchasing power parity (PPP) basis, was the 7th largest in the world. In 2011, Brazil, UK and Russia are forecasted be bunched tightly as the 5th–7th largest economies in the world. Brazil is becoming an important country to be reckoned with and should be considered for SaaS vendors’ international expansion. However, starting a business in Brazil is difficult because of protectionism and bureaucracy. Also, software and web-sites need translation into Portuguese. This market is better addressed after a SaaS vendor has some experience in other international markets. (Challenging: IP Protection Issues and Very Low Price Levels) China, India China is rapidly developing, with its torrid economic growth from the last 30 years continuing unabated. The Chinese total software market is the 4th largest in the world, while its SaaS market is estimated to be the 6th largest. The actual size of the Chinese software market would be two or three times larger if its piracy rates were more in the line with the U.S. and Western European standards. According to Springboard Research, India is one of the fastest-growing SaaS markets in Asia, from a small base and low price levels, however. Unfortunately, operating in both China and India, even with the superior protection of SaaS products vs. on-premise software, still entails significant IP risk of theft and counterfeiting. Note the theft and hacking issues Google has faced with its SaaS software. According to The Global Information Technology Report, produced by The World Economic Forum and Insead, in 2010-2011, China’s software piracy rate was 79% and India’s was 65%6. These compare with the U.S.’ software piracy rate of 20%, the UK’s at 27% and Japan’s at 21% (same source). Also, in both China and India, the prices for software can only command 10% to 20% of the price level charged in the other top SaaS markets. For these reasons, neither China nor India are good candidates for a SaaS vendor just starting sales expansion outside its home market. Nevertheless, because of the growing influence and economic development of China and India, they need to be reevaluated as a SaaS vendor builds its international capabilities. The next in this series of blog posts will introduce The International Marketing, Sales and Support Model. About the Author Jay Greenwald is the Managing Partner for International Revenue ACCELERATION , a consultancy that helps on-premise enterprise, SaaS and Cloud software vendors expand their sales, channels and go-to-market capabilities outside their home countries. His enterprise software sales, product and M&A experience spans the U.S. and 65 countries. Mr. Greenwald has published International Markets for Enterprise Software Vendors: Europe, East Asia, Latin America, Rest of World . You can find this book on Amazon by searching for “Jay B. Greenwald” on Amazon or at this URL . Mr. Greenwald earned his MBA from Harvard Business School.

Check out a "Blideo" Trio on Intel® vPro™ (Intel® AMT) by Gael Hofemeier

Gael has take a favorite medium of hers (the Blog) and given it an added feature twist. She has written three blogs and embedded how-to videos on the following three subjects: Video: Navigating the MEBx Menus of an Intel® vPro™ technology client (Intel® AMT) Video: Taking a look at the IMSS Software on an  Intel® vPro™ Technology Client (Intel® AMT)  Video: How to Configure and Un-configure an Intel® vPro™ technology client (Intel® AMT) inside the MEBx Menus View these and give us some feedback. Thanks Kathy Farrel Intel® vPro™ Developer Program Manager

Six Resources for Getting Started with Geo-Expansion

Thinking about growing your business beyond your borders? Whether you are a small B2B looking to sell your office software to doctors in other countries or an independent video game developer who wants to grow your business internationally, your success in expanding business in new markets will depend on the type of product or service you are selling and the country you want to sell to. For small to mid-sized businesses (SMBs) that don’t have access to the same budget or resources that other large independent software vendors (ISVs) do, where do you start? What resources are there to better understand the culture and build business relationships in a chosen market? There are many resources small businesses can leverage to understand how their industry operates in a different country, identify the key influencers, and establish relationships with local suppliers and distributors in international markets. Some of these include: 1. Your Country’s Embassy: Your country’s embassy can provide businesses and ISVs with policies, government relationships, and other technical standards and regulations for doing business in a specific country. 2. Trade Associations: Trade offices, trade publications, international business associations like the Institute for Independent Business and International Trade Administration websites provide SMBs with information for expanding and supporting business growth in other countries. 3. Industry Trade Shows/Conferences: There’s no better way to meet, network and start business relationships with potential partners working in foreign markets than attending, exhibiting and speaking at industry trade shows. Researching conference websites can be a good starting point. The Intel Developer Forum (IDF) has a large international attendance. Industry-specific conferences such as Mobile World Congress are also a great place to meet folks in your industry from other countries. 4. Online Communities: Any successful company doing business today has an Internet presence. Researching industry keywords can help you find relevant websites, blogs, communities and forums such as the International Business Leaders Forum on how to grow your business in new markets. 5. Resellers and Distributors: For businesses that don’t have established relationships in a chosen market, leveraging resellers and distributors, or organizations that know the country can help build local connections and provide information on business protocols, import/export laws, etc. To connect with channel resellers in the Intel® Technology Provider Program, search for a channel reseller . 6. International Partners: Collaborating with a company with industry presence, worldwide business partnerships and the technical expertise of selling to foreign markets can play a pivotal role in strategizing, implementing and executing your geo-expansion program. The Intel® Software Partner Program provides numerous opportunities to connect with ISVs online through Partner Finder . (If you are not a member, you can join the program here .) In today’s highly competitive international market, expanding business beyond your borders is a challenge for startups, small software companies and ISVs. Leveraging such geo-expansion resources is a good starting point for establishing local relationships and understanding the business and technical requirements that are needed to sell your products and services to geographically diverse countries.

From the Intel AppUp booth MWC 2012

Mobile World Congress is upon us and day 1 has been busy for us at the Intel AppUp booth.

Developer Platform of Choice Event in Barcelona Spain

I’m blogging fromthe Platform of Choice Event in Barcelona Spain.